![]() ![]() It's a dance paired with an amazing soundtrack, and - funky as it sounds - I promise, it works!Ī terrified Thomasina in The Excavation of Hob's Barrow, released on Switch January 25th after it came to PC last year.īarrow digger Thomasina Bateman finds herself invited to the humble Victorian town of Bewlay with the promise of a lucrative excavation. As you learn to time your strikes to the beat, you'll face an escalating range of robot foes that fight back (also on tempo, of course). Like other rhythm games, what starts as frantic button-mashing turns into rewarding jam sessions. Maybe that's why Hi-Fi Rush immediately felt like the game I've been waiting for, even though I had no idea an action-adventure like it could exist, let alone be great. I really miss the heyday of music games and clickety-clackity plastic instruments. Even when you're not "on the ride" of its incredible rhythm-based combat, you're meeting fun, campy characters who make for great villains and allies. It immediately drops you into a vibrant comic-book world that bounces along to the game's soundtrack. ![]() Hi-Fi Rush is like an exciting theme park. ![]() Hi-Fi Rush was a surprise release from Bethesda and Tango Gameworks, which dropped on PC and Xbox on January 25th. James Mastromarino, NPR gaming editor and Here & Now producer It may be dressed up in anime fluff, but the core mechanics are solid enough to keep you coming back. But I still looked forward to every support conversation and every jaw-dropping cinematic, right up until the end. With few exceptions, its characters never revealed the depths I had come to expect from the series. The formula might be tried-and-true, but Engage makes it the most glamorous it's ever been.Įngage never surprised me the way the preceding Three Houses did. You come to care for these stock characters - you cheer when they land a critical hit, feel betrayed when they miss, and crushed when they die. I even came to enjoy the game's B-movie dialogue, but its drama really emerges in gloriously-animated combat.įire Emblem has always sprung to life in its battles, where simple statistics transform into emotional epics. ![]() My "Divine Dragon" might be a milquetoast amnesiac, but damn if he doesn't look good when he unleashes a barrage on the enemy. Makoto Shinkai-Inspired Aesthetics – Feast your eyes with Makoto Shinkai-inspired anime pixel art aesthetics and art direction.The stunning production values very nearly overcome weak storytelling.First, there’s a meteor, then there’s a giant cat beast appearing out of nowhere, and now the world is falling apart. Investigate Supernatural Events – High school is almost over when suddenly a mysterious supernatural power is unleashed.Experience the townsfolk’s memories and uncover secrets about the town and its people. Dive Minds, Inception-style – Use your powers to dive into people’s minds, traverse between the real world and the surreal world.Explore 90s Indonesia – Set in a small town inspired by 90s era rural Indonesia, A Space for the Unbound presents an endearing story-driven experience with a vibrant environment waiting to be explored.You will accompany Atma and Raya, in their journey of self-discovery at the end of their high school years. A Space for the Unbound is an adventure video game developed by Mojiken Studio and published by Toge Productions and Chorus Worldwide.Ī Space for the Unbound is a slice-of-life narrative adventure set in late 90s rural Indonesia that tells a story about overcoming anxiety, depression, and the relationship between a boy and a girl with supernatural powers. ![]()
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